GLB to STL Converter
Drop a .glb or .gltf file and this tool parses it with three.js's GLTFLoader, then re-exports the triangle mesh as a binary .stl file, the format nearly every 3D-printing slicer expects. Materials and colors are dropped, since STL only stores geometry. The conversion runs in your browser, so the file isn't uploaded.
Reviewed by Vincenzo Manto, Founder & Lead Developer · Last updated October 4, 2026
How it works
- 1
Drop or select a .glb or .gltf file.
- 2
The tool parses the scene with three.js's GLTFLoader.
- 3
The triangle mesh is re-exported as a single binary .stl file.
- 4
Preview the model and download the .stl, ready for your slicer.
From a web asset to a printable mesh
GLB models from a web library, game asset pack or AR project often need to go through a slicer before they can be 3D printed, and slicers overwhelmingly expect STL. This tool bridges that gap in one step, entirely in the browser.
Powered by three.js, right in the page
This tool uses three.js's GLTFLoader to parse the file and its STLExporter to write the binary STL, loaded on demand via a dynamic import so the rest of the site stays fast for everyone else.
Frequently asked questions
Will colors or textures carry over to the STL?
No, STL only stores raw triangle geometry, so any materials, textures or vertex colors from the GLB are not included.
Is the model watertight / print-ready after conversion?
Converting to STL doesn't fix geometry issues. If the source GLB has holes, inverted normals or non-manifold edges, those carry into the STL and your slicer may still flag them.
Why convert GLB to STL?
GLB is built for the web and AR, not for 3D printing; most slicers (Cura, PrusaSlicer, Bambu Studio...) expect STL or 3MF, so converting makes a web-sourced model printable.
Is my 3D model uploaded anywhere?
No. Parsing and conversion happen in your browser with three.js, so the file never leaves your device.
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