3D Models

3D models rarely show up in the one format you need. These tools open, inspect, shrink and convert them between the formats used by game engines, 3D printers, AR viewers and CAD tools, without uploading anything.

3D Model ViewerView GLB, GLTF, OBJ, FBX, STL, PLY, DAE, USDZ and 3MF 3D models online, in your browser.
3D Model CompressorShrink GLB, GLTF, OBJ, FBX, STL, PLY, DAE, USDZ and 3MF 3D models, in your browser.
3D Model ResizerRescale GLB, GLTF, OBJ, FBX, STL, PLY, DAE, USDZ and 3MF 3D models to an exact size, in your browser.
OBJ to GLB ConverterConvert Wavefront OBJ 3D models to the web-friendly binary GLB format, in your browser.
FBX to GLB ConverterConvert Autodesk FBX 3D models to the web-friendly binary GLB format, in your browser.
STL to GLB ConverterConvert STL 3D-printing meshes to the web-friendly binary GLB format, in your browser.
USDZ to GLB ConverterConvert Apple USDZ AR models to the cross-platform binary GLB format, in your browser.
PLY to GLB ConverterConvert Stanford PLY point clouds and meshes to the binary GLB format, in your browser.
DAE (Collada) to GLB ConverterConvert Collada DAE 3D models to the web-friendly binary GLB format, in your browser.
3MF to GLB ConverterConvert 3D Manufacturing Format (3MF) files to the web-friendly binary GLB format, in your browser.
Image to 3D Model (Framed Picture)Turn a 2D image into a framed 3D model (GLB), ideal for virtual galleries, in your browser.
GLB to OBJ ConverterConvert binary GLB/GLTF 3D models back to the widely supported Wavefront OBJ format.
GLB to STL ConverterConvert binary GLB/GLTF 3D models to STL, ready for 3D-printing slicers.
GLB to USDZ ConverterConvert binary GLB/GLTF 3D models to USDZ for Apple AR Quick Look, in your browser.
GLB to PLY ConverterConvert binary GLB/GLTF 3D models to the Stanford PLY mesh format, in your browser.
GLB to FBX Converter (Static Mesh)Convert binary GLB/GLTF 3D models to a static-mesh ASCII FBX file, in your browser.
GLB to DAE (Collada) Converter (Static Mesh)Convert binary GLB/GLTF 3D models to a static-mesh Collada (.dae) file, in your browser.

A format for every pipeline

GLB/GLTF is the web and AR standard, OBJ and FBX are common in game engines and 3D software, STL and 3MF drive 3D printers, PLY stores scanned point clouds, USDZ powers Apple's AR Quick Look, and DAE (Collada) still shows up in older pipelines. Convert between them without installing a 3D suite.

Processed on your device

Every model is parsed, rendered and re-exported locally using three.js running in your browser; files are never uploaded to a server. Large or animated models depend on your device's memory and GPU, so very heavy scenes may take a moment or need to be simplified first with the compressor.

A typical asset pipeline

Generate or scan a model, convert it to GLB for a quick web preview in the 3D model viewer, compress or resize it to hit a target polygon or file-size budget, then convert it one more time to whatever format the destination app (a game engine, a printer slicer or an AR viewer) actually expects.